/*
TASK: EQBOX
ALGO: computational geometry
*/

#include <cstdio>
#include <cmath>

#define eps 1e-10
#define i64 long long

inline bool fits(i64 a, i64 b, i64 c, i64 d) 
{
	if( a > c && b > d ) 
        return true;
	if( d >= b )
        return false;
	double x, y, L, K, Dmax, D;
	if( c*c+d*d < b*b ) 
        return true;
	if( c*c+d*d > a*a+b*b ) 
		return false;
	L = ( b - sqrt(c*c + d*d - a*a) ) / 2.0;
	K = ( a - sqrt(c*c + d*d - b*b) ) / 2.0;
	D = d;
	if( D*D > L*L + K*K )
        return false;
	return true;
}

int main() 
{
	int i;
	i64 a, b, x, y, t;
	scanf("%d", &i);
	while(i--) 
    {
		scanf("%lld %lld %lld %lld", &a, &b, &x, &y);
		if( a < b ) 
        {
            t = a; 
            a = b; 
            b = t; 
        }
		if( x < y )
        { 
            t = x; 
            x = y; 
            y = t; 
        }
		if( fits(a, b, x, y) ) 
            printf("Escape is possible.\n");
		else 
            printf("Box cannot be dropped.\n");
	}
	return 0;
}


